A long time ago, RetroArch was known as SSNES. It is emulator which can play the games of many systems on Linux – Windows – Mac OS – PS3 – Xbox 360 – Wii – Android.
Its design and background are quite different from most other emulators, since RetroArch does not implement an emulation kernel. RetroArch is talking with a libretto, generic API emulator core. This means that RetroArch is agnostic for the kernel, and it does not matter the emulator kernel that works. There are currently libretro implementations for systems such as SNES, NES, GBA, GB / GBC, N64, Genesis, and even Arcade Burn Alpha. libretro can not only be used for emulators. Preliminary port of open source re-implementation of Cave Story was also transferred to libretro. Quake (TyrQuake), DOOM (PrBoom) are also connected. Libretro implementations are held at the accounting organization in Github. The official homepage of this project is here. RetroArch believes in modularity. The application itself runs the appropriate commands for using the HTPC and / or without the application header. There is also a graphical user interface for RetroArch, which supports all the configuration options available in RetroArch. You can use a simple graphical interface, without considering RetroArch as a command line program, which is a likely scenario for most users of Windows and OS X. You can find RetroArch-Phoenix, graphical user interface GUI on GitHub.
- All emulators are intergrated as one
- Update newer versions automatically